Internship & Practicum Database (IPD)
The Internship & Practicum Database (IPD) is a global database designed to help students find available applied training experiences that will afford them the opportunity to gain hands-on applied sport and exercise psychology experiences. While AASP does not formally endorse these training experiences at this point in time, many of the listed sites meet the standards necessary for students to qualify for the required supervised hours for AASP certification. A list of internships has been created and can be found by clicking here (IPD Manual).
To learn more about or become involved with IPD, please contact Bill Way at email@example.com.
The primary purpose of the Mentorship Match Program (MMP) is to facilitate the development of effective mentoring opportunities for AASP student members. Joining forces with the Proactive Peer Undergraduate Mentorship Program (PPUMP), the revised MMP will extend across the spectrum of student development from undergraduate to early career professional. Mentees and mentors are matched based on factors that may include professional interests, work/supervision style, preferred mode of communication, and geographic location. Mentees and mentors work together to identify individual goals and action plans. They are invited and encouraged to share their experiences, as well as ideas for improving MMP, at the annual conference.
The Performance Excellence Magazine (PEM) is a visually engaging, online magazine designed to increase public awareness of the application of sport and exercise psychology skills. PEM informs readers with insight into opportunities to apply performance psychology techniques within sport and non-sport domains. Previous editions have focused on business coaching, medicine, the military, music, and elite athletes. PEM is written and edited by AASP student members.
Website & Social Media (WSM)
The purpose of the Website & Social Media (WSM) initiative is to increase global awareness of student-run initiatives and student contributions to AASP through online social media outlets. Members will work towards making the student section of the website useful, informative, and helpful to all current and potential AASP student members. A major function will be to work with the Web Presence Committee (WPC) to update and maintain the student section of the AASP website. This includes working with other student-run initiatives to ensure that all information on the website is accurate and easily accessible.
To learn more about or become involved with WSM, please contact Bob Hoople at firstname.lastname@example.org.
Student Conference Volunteers (SCV)
The purpose of the Student Conference Volunteers (SCV) are to assist with audio/visual production for conference presentations, collect attendance data, and serve as the liaison between the conference presenter and AASP management group during the annual conference.
To learn more about or become involved with SCV, contact Stacy Gnacinski at email@example.com.
Graduate Information Fair (GIF)
The Graduate Information Fair (GIF) provides a student-friendly environment for AASP members to learn more about various sport psychology graduate programs and internship sites. Hosted during the annual conference, GIF provides prospective students the opportunity to directly interact with current students and faculty members of graduate programs and internships sites from around the globe who elect to participate in the fair. This is a great opportunity for current students to find applied training opportunities and to network with faculty and supervisors from those sites.
This year's Graduate Information Fair will take place on Thursday, October 16, from 4:00 - 5:30 pm at the Rio All-Suite Hotel & Casino in Las Vegas. Click here for a registration form. To learn more about or become involved with GIF, please contact Brian Avila at firstname.lastname@example.org or Weston Durham at email@example.com.
Student Challenge Initiative (SCI)
Student Challenge Initiative (SCI) is an exciting game-show themed contest for student participation at the annual conference. Started in 2013, the event challenges students' knowledge on information presented during that year's conference keynote presentations. Winners receive cash and/or other prizes.